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EVE approaches fives years of virtual adventure

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"I hope they take the servers down so I can go get a shower." It is good to see EVE has not changed since it first blinked into existence. So many memories, so many destroyed ships, so many hours spent hauling ore from can to station. As EVE approaches the five year mark on the 6th of May, public relations and communications director Valerie Massey docked her ship and logged off. Why did she log off exactly? To chat about EVE of course! What else is there to do when not playing EVE?

At five years, EVE is getting a bit on the old side in terms of MMOs. That didn't stop CCP of course. They gave EVE one hell of a Botox injection, hired an ex-commando for a trainer, and put the game into damn fine shape. Trinity was a huge testament to the ability of CCP and EVE to change and grow in very good ways. As Valerie says, the company itself started off with a handful of team members watching their dream become reality on a projector screen. They now employ over three hundred people and can claim a playerbase of over 200,000. From all of us at Massively, happy birthday! We hope the pod popping and ice mining continues for years to come.

CCP and EVE need help testing the new networking layer

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When flying through space in EVE Online, without a care in the world, things can often go wrong rather quickly. For example, when jumping through a stargate on the way home from a successful trading expedition, the game decides to freeze. The stargate then disappears, the UI becomes completely useless, and the only thing on the screen are twinkling stars. What happened here? A massive battle between alliances just took place and the node decided to choke. This means lag, waiting, re-logging, and the never ending cycle of keyboard smashing. Oh what a wonderful world it would be if this did not happen.

Well, with the next Trinity patch, a new networking layer that may ease the suffering of cosmic travelers is being tested. EVE and CCP are requesting some extra players, about 200 or so, to help test the networking layer on singularity. You only need to log in between 1830 GMT and 2100 GMT on the 29th of April to participate in the test. Sound easy? Well it is just that simple. CCP will have a channel devoted to test results and updates throughout the testing period. Hopefully, if successful, we can all avoid the lag when corporations decide to crush one another or when you make that evil trip into Jita. In order to make sure your ship does not implode when you try to log in, be sure to check out the singularity installation and FAQ page to be ready to test and make the universe a better place.
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